![]() To be able to use this skill the Plague Doctor will have to be in the back lines (3 or 4) and the hero you are going to use this on must have less than 50% HP or must be inflicted with a bleed, blight, or burn damage-over-time effect. ![]() It restores HP and cures any damage-over-time effects on your heroes. This skill is essential to have in your arsenal. Noxious Blast is a simple, but useful ranged attack that applies a poison and blight damage-over-time effect to the enemies. You won’t be able to use this skill if she’s placed in rank 4, so be sure to place her in rank 3 as she will need to be in the back lines to perform the other skills. This skill also applies a bleed damage-over-time effect to the enemies. Incision is a melee attack where the Plague Doctor slashes opponents in the front ranks with her knife. Remember the 50% melee damage boost we mentioned earlier? This is where it’s going to be useful. They are Incision, Noxious Blast, Battlefield Medicine, Magnesium Rain, and Indiscriminate Science. However, only five of them are viable for this build. There are a total of eleven skills for the Plague Doctor in Darkest Dungeon 2. Moreover, a 50% increase in melee damage ensures that Plague Doctor will still be useful when it comes to offense. All paths have their drawbacks, but the advantages outweigh the disadvantages in this case. ![]() The trade off unfortunately is a 33% decrease in blight chance. ![]() The Surgeon path offers +25% max health, +50% melee damage, and +33% healing. The Alchemist is better suited for a more offensive build, but the Plague Doctor, in our opinion, is better as a healer. One could argue that the Alchemist is a better choice, and while it has its advantages, the Surgeon is more useful because of the healing boost. ![]()
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